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TutorialStateChecklistWizardPoints.cpp
1 #include "Logger.h"
2 #include "TutorialButton.h"
3 #include "TutorialStateChecklistWizardPoints.h"
4 #include "TutorialStateContext.h"
5 
8 {
9 }
10 
12 {
13  LOG4CPP_INFO_S ((*mainCat)) << "TutorialStateChecklistWizardPoints::begin ()";
14 
16  connect (previous(), SIGNAL (signalTriggered ()), this, SLOT (slotPrevious ()));
17 }
18 
20 {
21  LOG4CPP_INFO_S ((*mainCat)) << "TutorialStateChecklistWizardPoints::end ()";
22 
24 }
25 
27 {
28  LOG4CPP_INFO_S ((*mainCat)) << "TutorialStateChecklistWizardPoints::slotPrevious";
29 
30  context().requestDelayedStateTransition (TUTORIAL_STATE_POINT_MATCH);
31 }
virtual void begin()
Common begin processing.
TutorialStateChecklistWizardPoints(TutorialStateContext &context)
Single constructor.
TutorialStateContext & context()
Context class for the tutorial state machine.
Abstract class that supports checklist wizard panels.
TutorialButton * previous()
Previous button for hooking up button to slot.
Context class for tutorial state machine.
void requestDelayedStateTransition(TutorialState tutorialState)
Request a transition to the specified state from the current state.
void slotPrevious()
Slot called to return to previous panel.