cAudio
2.3.0
3d Audio Engine
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This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
]
cAudio::AudioCaptureBuffer
cAudio::cAudioList< T >
cAudio::cAudioList< cAudio::ICaptureEventHandler * >
cAudio::cAudioList< cAudio::IManagerEventHandler * >
cAudio::cAudioMap< T1, T2 >
cAudio::cAudioMap< cAudioString, cAudio::IAudioDecoderFactory * >
cAudio::cAudioMap< cAudioString, cAudio::IAudioSource * >
cAudio::cAudioMap< cAudioString, cAudio::IDataSourceFactory * >
cAudio::cAudioMap< cAudioString, cAudio::ILogReceiver * >
cAudio::cAudioMutex
cAudio::cAudioMutexBasicLock
cAudio::cAudioSet< T >
cAudio::cAudioVector< T >
cAudio::cAudioVector< cAudio::IAudioSource * >
cAudio::cAudioVector< cAudio::ISourceEventHandler * >
cAudio::cAudioVector< cAudioString >
cAudio::cAudioVector< char >
cAudio::cAudioVector< std::pair< int, cAudioString > >
cAudio::cMemoryOverride
Overrides the memory allocations for classes derived from it and makes them use the
cAudio
memory system
cAudio::cAudioCapture
cAudio::cAudioManager
cAudio::cAudioSourceBase
cAudio::cAudioSource
cAudio::cAudioStaticSource
cAudio::cMemorySource
Class used to read from a memory buffer
cAudio::cOpenALAudioDeviceList
cAudio::cOpenALDeviceContext
cAudio::cRawDecoder
cAudio::cVector3
Class for manipulating vectors in 3D space
cAudio::IAudioCapture
Interface for capturing operations in the
cAudio
Engine
cAudio::cAudioCapture
cAudio::IAudioDecoderFactory
Interface for factories that create Audio Decoders for
cAudio
cAudio::cRawAudioDecoderFactory
cAudio::IAudioDeviceContext
cAudio::cOpenALDeviceContext
cAudio::IAudioDeviceList
cAudio::cOpenALAudioDeviceList
cAudio::IAudioManager
Interface for the playback capabilities of
cAudio
cAudio::cAudioManager
cAudio::ICaptureEventHandler
Interface for recieving Capture Manager Events
cAudio::IDataSourceFactory
Interface for creating data sources for use with the engine
cAudio::IListener
Interface for the listener in
cAudio
. This class provides abilities to move and orient where your camera or user is in the audio world
cAudio::cListener
cAudio::ILogger
Interface for all logging operations in
cAudio
cAudio::cLogger
cAudio::ILogReceiver
Interface for receiving log messages and relaying them to some kind of output device or stream
cAudio::IManagerEventHandler
Interface for event handlers for playback manager events
cAudio::IMemoryProvider
Interface for a class that allocates and frees memory used by
cAudio
cAudio::cStandardMemoryProvider
Memory provider that wraps the standard memalloc and free
cAudio::IPluginManager
Interface for the plugin capabilities of
cAudio
cAudio::IRefCounted
Applies reference counting to certain
cAudio
objects
cAudio::IAudioBuffer
Interface for a sample (audio buffer): completely loaded into memory, shareable across sources
cAudio::cAudioBuffer
cAudio::IAudioDecoder
Interface for all Audio Decoders in
cAudio
cAudio::cRawDecoder
cAudio::IAudioPlugin
Interface for all plugins in
cAudio
cAudio::IAudioSource
Interface for a single audio source, which allow you to manipulate sound sources (speakers) in 2D or 3D space
cAudio::cAudioSourceBase
cAudio::IDataSource
Interface for data providers in
cAudio
cAudio::cMemorySource
Class used to read from a memory buffer
cAudio::ISourceEventHandler
Interface for event handlers on Audio Sources
cAudio::IThread
cAudio::cAudioThread
cAudio::IThreadWorker
cAudio::cAudioCapture
cAudio::cAudioManager
Generated on Mon Aug 29 2016 21:17:48 for cAudio by
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